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Creating Routes - Printable Version +- Airline Enterprise - Forums (https://www.airlineenterprise.com/forums) +-- Forum: Airline Enterprise (https://www.airlineenterprise.com/forums/forumdisplay.php?fid=1) +--- Forum: Game Updates (https://www.airlineenterprise.com/forums/forumdisplay.php?fid=2) +--- Thread: Creating Routes (/showthread.php?tid=160) Pages:
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RE: Creating Routes - Ryan97 - 03-31-2017 Okay cool. I just realised that they don' work as I scheduled one to depart 2 minutes ago lol RE: Creating Routes - Unknown98 - 04-04-2017 Sorry that routes are taking so long. I ran into a bit of an issue and I have to basically re-do the way that I coded the demand formula. Right now the demand code is all one long thing. I need to break it into sections and use functions instead of hard-coding it into each page I need it on. That will allow me to change parts of the formula and have it automatically implement across the entire game. It'll also clear up a lot of the code and make it easier on my eyes trying to figure out where everything is
RE: Creating Routes - Carde - 04-04-2017 So you learn No worries, seems most people have fun breaking things and I am just VC10 hoarding
RE: Creating Routes - Sora - 04-05-2017 There could actually be worse things than updates taking (a bit) long(er) - like no updates at all for over three years or being blackmailed into donating, so the game's server doesn't shut down. ![]() Take your time, Unk, we believe in you. RE: Creating Routes - Unknown98 - 04-06-2017 I suppose you're correct ![]() Well it is done now, demand code went from ~700 lines to 150 lines and quick flight code went from ~1200 lines to 500. Much better. RE: Creating Routes - Ryan97 - 04-06-2017 Is the departure time in UTC or local airport time? Never mind just worked it out ?? RE: Creating Routes - Unknown98 - 04-06-2017 Local times RE: Creating Routes - Ryan97 - 04-06-2017 Cant wait unitl the routes are working. This will be one of the most helpful features |