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Flight Time - Printable Version +- Airline Enterprise - Forums (https://www.airlineenterprise.com/forums) +-- Forum: Airline Enterprise (https://www.airlineenterprise.com/forums/forumdisplay.php?fid=1) +--- Forum: Game Discussions (https://www.airlineenterprise.com/forums/forumdisplay.php?fid=5) +--- Thread: Flight Time (/showthread.php?tid=62) Pages:
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RE: Flight Time - Carde - 01-31-2017 Always there to bounce ideas of and never any need to implement anything I talk about
RE: Flight Time - skifans - 01-31-2017 (01-30-2017, 11:38 PM)Carde Wrote: Could just be a fun RNG choice: Im not sure, I still think it should be possible to get 100% without overbooking, as you can still sell all of the seats, the point of overbooking is to sell more then you have. I cant remember if/when we talk about a formula to calculate the loads on aircraft but it could be that by default this formula gives the amount of passengers on the plane, and if more passengers then seats the system only assings the about of passengers at which there are seats. By enabling overbooking you could increase the amount of passengers available beyond this, on the basis that x will not show (anyone find any figures?). A random amount of no shows would then be generated before the flight. Each of these could incur there own cost (say, 1.5 times the price of a ticket?) and a reputation penalty. |