The proposed weekly fixed cost for each aircraft family has been added to the aircraft research page. Take a look and provide feedback if you wish, let me know if you think the costs are too high/low.
Family Mx cost is based on the average size of all aircraft in the family, with a modifier added to account for the average age of all the aircraft in the family. So larger & older aircraft families will have higher weekly costs. I am in the process of implementing engine types to each aircraft in-game, which will lower family costs for prop aircraft as well as take into account # of engines when calculating the cost. Maintenance costs have been adjusted to account for # of engines (more engines = more expensive) and engine type (prop = cheaper, jet = normal price)
These costs have not been implemented yet, but I will post a game update once they are added to the weekly costs that are taken out each Friday at noon UTC.
Family Mx cost is based on the average size of all aircraft in the family, with a modifier added to account for the average age of all the aircraft in the family. So larger & older aircraft families will have higher weekly costs. I am in the process of implementing engine types to each aircraft in-game, which will lower family costs for prop aircraft as well as take into account # of engines when calculating the cost. Maintenance costs have been adjusted to account for # of engines (more engines = more expensive) and engine type (prop = cheaper, jet = normal price)
These costs have not been implemented yet, but I will post a game update once they are added to the weekly costs that are taken out each Friday at noon UTC.
I am the developer of Airline Enterprise

