Flights don't fly
#1
About half of my planned flights never departed. Planes stay on ground while should be on route. Then, several hours later, fly on a scheduled route, from a different airport. It's annoying and it cause lack of revenues.
I try deactivate/reactivate routes, but no results. 
What I should do?
Thanks and sorry for my poor writing. English is not my first language.
#2
Be sure the aircraft are on the starting position. Sometimes it takes a complete day to begin flying. There are still some bugs and a new route system is in progress. Wait for a big reset in a couple of weeks.
[Image: iLm5DiL.png]
#3
Hi

I have the same problem today only that my ENTIRE fleet is grounded.

All flights ended back at base last night and where scheduled to take off this morning again. When I checked this morning all planes were sitting on the ground and according to "Active flights" won't take off until tomorrow morning. All flights are scheduled as daily and yesterday everything worked just fine.

The only thing I did last evening was to change the prices of the tickets. Could that be the cause?

Any help would be appreciated. I have only just started and I am bleeding money right now.

Thanks.

Stefan
#4
I think this it what happened to you:

https://airlineenterprise.com/forums/sho...hp?tid=772

Don't worry, after the initial "delay" you'll be flying regularly.
#5
Thanks

Ok, just so I get this right...

My airline is based in VIE and I have 5 A220-300. Each of the planes flies to one destination only as often as possible between 7:00 am and 23:00pm.

One of them flies VIE-LHR-VIE-LHR-VIE-LHR-VIE for example. I ticked daily and this rotation is set as one route. In order to avoid this do I have to add the flights for the next day too to cover a 48hour period?
In other words, above schedule plus the next days schedule as one route?

Thanks!

stefan
#6
No, you don't have to do a thing. The system just schedules flights 24 hour in advance. Take note, I said the system, not you, the player. If you triggered the flight scheduling using the toggle switch, it will fly immediately but if it's the system, it will schedule in advance and thus have a 1 day delay INITIALLY. Smile The next flights should be fine.
#7
Ok, I will just sit tight and hope that from tomorrow everything will be fine :-)

Thanks again!

Stefan
#8
Yes depending on the timing of the routes and when you first click the activate switch they may skip a day. But then after that everything will be fine.

The game automatically schedules routes at 06:00 UTC every day, for the following day. Unless you happen to start your airline and set up all your routes before 06:00 UTC the game won't have a chance to schedule your routes for day 2 of operation. When day 2 comes around the game will schedule routes for day 3 leaving you with a missed day.

I'll have to see if there's some way I can fix that initial skipping at some point.
I am the developer of Airline Enterprise
#9
I can see the game logic there. Not sure how to avoid that though.

Could the game schedule all flights at 6:00am for the next 24 hour period (starting as soon as the daily update is complete)? Or is there a technical reason for the gap in the timing?

Stefan
#10
That's how it used to be but we were continuously having issues with certain routes not scheduling correctly, or scheduling +/- 1 day from what it should be. Depending on the local departure of the route the game logic would have to determine "does this flight depart today, or tomorrow?" and then do various different calculations and checks/balances depending on that, and that is where a lot of the issues came from.

So to simplify the system and ensure it worked much better we moved to the +24 hour scheduling logic, so the game always knows which day it is scheduling the routes for rather than trying to determine that on the fly for each individual route.
I am the developer of Airline Enterprise


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