Airline Tiers
#1
Following up from political restrictions.

This was always an issue in CA and will eventually be an issue here. When an airline gets big, the game gets too easy. I would like to propose something called "Airline Tiers".

The way it would work is that as soon as your rating reaches 100, you get pushed into the next tier. This happens over and over again. Each higher tier becomes harder and harder. How? That's what would need to be figured out. One idea would be it cost more to run a subsidy

There you go, not sure what the game can handle but I wanted to throw the idea out there.
#2
Not sure about this one. I hate to make the game more difficult "just because" if you know what I mean. I'd rather accomplish that naturally with things like additional expenses and such. There are still things like that need to be added though, for example maintenance costs for each family of aircraft you operate. That's a big expense that isn't accounted for yet. IFE and IFS affecting your reputation and demand is another big one. Right now it is easy to grow your reputation to 100% but once IFE/IFS are added, if pax do not like what you offer then reputation growth will be much slower. Likewise you could opt to offer better services, but with that comes increased costs. So there's going to be a balancing act there.

Might be an idea for the future if we're faced with that type of a situation but I'd rather not go down that path right away.
I am the developer of Airline Enterprise


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