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Something that would be cool to see, but idk if it could actually be put into the game, is the ability to quick turn an aircraft, i.e. if a turn time is 30 minutes, do it in 20. This would only be if the aircraft was delayed as it could help prevent further delays down the line, and it would be a barebone turn.
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That'd be possible, for sure. What would some of the side effects of quick-turning be though?
I am the developer of Airline Enterprise
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There would be no time for catering or anything like that, just straight unloading and loading of passengers. Maybe some flight and ground crew fatigue as well, I'm not sure on the specifics of what we are looking to include in the game.
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And let me tell you no catering onboard is something people don't like. On short hops it is an annoyance, on long hauls (and yes it happens) it is torture.
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So quick-turning an aircraft in order to stay on schedule but then taking some kind of reputation hit perhaps... I'll keep it in mind for later. Probably something to think about once public beta is stable.