Posts: 12
Threads: 1
Joined: Nov 2018
Reputation:
0
Just my discord thoughts to have them saved somewhere
"i have been thinking about how to bring cargo into the game... and i think it's actually not too complicated. Demand could be calculated similar to the PAX demand with the Cargo info we have - for Cabin config have basicly a Cargo "Seat" that will always fill all the slots and have a switch in the routes creation to switch between cargo or pax - and "ticketprice" is per ton or something like that"
Posts: 240
Threads: 13
Joined: Dec 2017
Reputation:
0
I think he means "capacity" when he said "seats" Airwaysim now has a Cargo mode?
Posts: 1,337
Threads: 27
Joined: Aug 2017
Reputation:
10
Airline: Realines
Sorry that was really harsh. But from what I've seen you don't care about realism, and I get upset when people who don't regard realism as important start suggesting ideas.
Posts: 1,337
Threads: 27
Joined: Aug 2017
Reputation:
10
Airline: Realines
I never said I supported the Concordes or the DC-8s.
Whatever. Disucussion over.
Posts: 512
Threads: 89
Joined: Sep 2016
Reputation:
3
Airline: Dokhu Global Transport
12-01-2018, 06:37 PM
(This post was last modified: 12-01-2018, 06:38 PM by Dokhu.)
Just do not make the cargo contracts so automatic . It is better to have something new to look for every day than simply scheduling flights.