The revamped routes system has been implemented. I've done my best to make sure that it all works as it should, but if you notice any issues please let me know.
A few things:
1) Multiple routes assigned to a single aircraft is now supported. However, any subsequent routes will not schedule themselves until the previous route has finished in its entirety. Keep in mind the game schedules routes every 10 minutes on the hour, so if your first route finishes at, say 12:41, you need to make sure the second route departs at 12:50 or after. Otherwise it will not get scheduled. If there is a conflict, i.e. if the routes overlap each other, how the system handles that is that only the first route will get scheduled.
2) If you choose to make the route only fly certain days, the route will not get scheduled until the day it is supposed to fly. So if it is currently Wednesday, and the route is set to fly on Thursday but not on Wednesday, the route will not appear in your scheduled flights until midnight on Thursday, local time at the departure airport.
3) Flight numbers are now defined on the edit route page. You can type a flight number in the upper-right hand corner of each flight. To configure ticket prices on a per-flight basis, you still need to go to the flight numbers page. I've made a button on the route management page that makes that a bit easier to get to.
4) One known issue... lets say a flight on your route is ready at 23:58, and you choose 00:00 departure for the next flight. This will throw an error on the route edit page, because 00:00 is < 23:58 and it thinks departure is before ready time. But the scheduling system should pick that up and schedule the flights correctly, by adding a day. I tested this and it worked fine but let me know if you run into any issues. I'll try to work on getting the error message to go away in this particular scenario.
Other than that it works pretty much the same... except it should be a lot more user friendly and just sleeker overall.
A few things:
1) Multiple routes assigned to a single aircraft is now supported. However, any subsequent routes will not schedule themselves until the previous route has finished in its entirety. Keep in mind the game schedules routes every 10 minutes on the hour, so if your first route finishes at, say 12:41, you need to make sure the second route departs at 12:50 or after. Otherwise it will not get scheduled. If there is a conflict, i.e. if the routes overlap each other, how the system handles that is that only the first route will get scheduled.
2) If you choose to make the route only fly certain days, the route will not get scheduled until the day it is supposed to fly. So if it is currently Wednesday, and the route is set to fly on Thursday but not on Wednesday, the route will not appear in your scheduled flights until midnight on Thursday, local time at the departure airport.
3) Flight numbers are now defined on the edit route page. You can type a flight number in the upper-right hand corner of each flight. To configure ticket prices on a per-flight basis, you still need to go to the flight numbers page. I've made a button on the route management page that makes that a bit easier to get to.
4) One known issue... lets say a flight on your route is ready at 23:58, and you choose 00:00 departure for the next flight. This will throw an error on the route edit page, because 00:00 is < 23:58 and it thinks departure is before ready time. But the scheduling system should pick that up and schedule the flights correctly, by adding a day. I tested this and it worked fine but let me know if you run into any issues. I'll try to work on getting the error message to go away in this particular scenario.
Other than that it works pretty much the same... except it should be a lot more user friendly and just sleeker overall.
I am the developer of Airline Enterprise

