Unreal competition from long established players
#6
(04-05-2019, 08:46 PM)DrKartoffelsalat Wrote: This would imply a Hub-and-Spoke system - but what when i want to operate a Point-to-Point Airline? Limiting bases is non-sensical. The foreign bases thing will stop past the reset (unless you are in the EU)

Oh yeah comfortably overlook the cash rich long standing airlines vs new players. When the game thinks of subsidiary airlines in future, i sure think of limiting the base for the primary airline. The subsidiary can become a regional feeder. 

My point is here is these cash rich players turn this point to point situation into a ginormous multi hub and spoke system. How do you address it?
[Image: 5c8e979304d3a9.30032592_enmlkpiohjgqf.png][Image: 5c740c1c9424c0.52772645_fkephgnmqljio.png]


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RE: Unreal competition from long established players - by TrishulNaga - 04-07-2019, 09:34 AM

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