Hi everyone
I have to say I am not too happy with the current state of the game. It doesn't feel very balanced.
I have to spend loads on advertising to increase load factors, but the minute I decrease that spending the load factors drop.
Surely if a person has become aware of my airline they don't suddenly forget about it if I decide to decrease spending on TV adverts.
It makes creating a profitable airline very difficult and the first few weeks the new players will just have to sit and wait until things improve.
I agree that the previous version of the game was too easy. But I feel it has gone the other way.
Could we not have a rep system that builds up and only decays slowly when you stop spending on adverts?
I have to say I am not too happy with the current state of the game. It doesn't feel very balanced.
I have to spend loads on advertising to increase load factors, but the minute I decrease that spending the load factors drop.
Surely if a person has become aware of my airline they don't suddenly forget about it if I decide to decrease spending on TV adverts.
It makes creating a profitable airline very difficult and the first few weeks the new players will just have to sit and wait until things improve.
I agree that the previous version of the game was too easy. But I feel it has gone the other way.
Could we not have a rep system that builds up and only decays slowly when you stop spending on adverts?