Hmm, didn't consider that. It may be okay though. The distance factor won't completely destroy demand. It works in conjunction with all the other factors. For example I just tested HNL-OGG, distance 100 mi. Using base price and 100% reputation, passenger demand was still 183 per flight. Of course with my current reputation of 36% that number goes down to 36 passengers, but reputation grows fairly quickly as you fly more.
We can always adjust sensitivity of the distance factor if it has too much of an effect on demand
edit: just noticed a bug with the price factor, on very short routes with low base ticket prices, a small decrease in ticket price by just a few dollars will have a drastic effect on passengers gained... I'll have to sort that out lol
We can always adjust sensitivity of the distance factor if it has too much of an effect on demand
edit: just noticed a bug with the price factor, on very short routes with low base ticket prices, a small decrease in ticket price by just a few dollars will have a drastic effect on passengers gained... I'll have to sort that out lol
I am the developer of Airline Enterprise
