Staff
#5
My intention was to create several types of staff that would each have their own function. You would be able to control how many of each type you hire and control their salaries as a group (not individually). I also thought to add an "auto-hire" feature that would hire the recommended # of employees as your airline grows so those that don't wish to keep up with staff don't necessarily have to.

Some of the potential staff:
Pilot
Flight Crew
Mechanic
Ramp Agent
Customer Service/Call Center Rep
Corporate Employees (There are so many different positions in corporate I thought it was best to group it into one employee type for the purpose of this game).

That list isn't final and could change, it's just a starting point. Haven't thought about staff in too much detail yet as I've been focusing on trying to finish the routing system.


Messages In This Thread
Staff - by Dokhu - 12-31-2016, 05:36 AM
RE: Staff - by skifans - 12-31-2016, 12:10 PM
RE: Staff - by Yupiter - 12-31-2016, 04:38 PM
RE: Staff - by Dokhu - 12-31-2016, 04:53 PM
RE: Staff - by Unknown98 - 12-31-2016, 09:12 PM
RE: Staff - by USA - 01-01-2017, 05:49 PM
RE: Staff - by Frenchie - 01-01-2017, 10:14 PM
RE: Staff - by skifans - 01-02-2017, 12:08 AM

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