Well it kind of changed from a strictly per hour cost to more of a per-flight cost, most of those costs (barring IFE/S) do not change based on flight time or distance. Therefore shorter flights are skewed towards being more expensive as things like Taxes, maintenance, insurance are fairly static.
And I think the 22-29K per hour figure I've seen in various places includes costs like crew salary, gate usage, landing fees etc which is all already accounted for separately.
Also going off some discussions we had in chat, I want to make a slight change to how the IFE/S cost would be calculated. Currently it is a linear scale based on distance. That will change to be based off flight time instead. Also want to incorporate tiers, i.e. <6 hours, 6-10 hrs and >10 hours. Each tier would jump on cost due to the additional meal. Thanks to sw889432 for that idea. This would also reduce IFE/S costs, for example the $200 per pax figure is too high as it stands.
And I think the 22-29K per hour figure I've seen in various places includes costs like crew salary, gate usage, landing fees etc which is all already accounted for separately.
Also going off some discussions we had in chat, I want to make a slight change to how the IFE/S cost would be calculated. Currently it is a linear scale based on distance. That will change to be based off flight time instead. Also want to incorporate tiers, i.e. <6 hours, 6-10 hrs and >10 hours. Each tier would jump on cost due to the additional meal. Thanks to sw889432 for that idea. This would also reduce IFE/S costs, for example the $200 per pax figure is too high as it stands.
I am the developer of Airline Enterprise
