03-31-2018, 07:11 PM
Firstly, Great game, ive converted over from another popular airline management sim that seems to be stuck dead with no updates or improvements.
Anyhow, am i right in thinking i need one gate for every one of my aircraft? so that at 6am every morning before any scheduled flights have taken off, each aircraft has a gate?
Can the above be tinkered with using nightstops, so i schedule DUB to LHR for example to arrive into LHR before midnight, stay overnight there and fly back in the morning to get back into DUB at 7am, after the first scheduled flights have left at 6?, theoretically having a spare gate?
that way i can have a lower amount of gates and save a few quid in the process.
I take it connecting passengers are not implemented into the game yet? so no need to tie in short haul to get in for the long haul flights?
and last one if i may. is there any fleet commonality cost benefits in the game?
Anyhow, am i right in thinking i need one gate for every one of my aircraft? so that at 6am every morning before any scheduled flights have taken off, each aircraft has a gate?
Can the above be tinkered with using nightstops, so i schedule DUB to LHR for example to arrive into LHR before midnight, stay overnight there and fly back in the morning to get back into DUB at 7am, after the first scheduled flights have left at 6?, theoretically having a spare gate?
that way i can have a lower amount of gates and save a few quid in the process.
I take it connecting passengers are not implemented into the game yet? so no need to tie in short haul to get in for the long haul flights?
and last one if i may. is there any fleet commonality cost benefits in the game?
