05-23-2018, 06:05 PM
Watch for runway lengths - if the runway is below the length required for the aircraft, it will remove passengers from the flight to save weight and get it below the target weight to be able to land/take off from that particular airport. (currently the game does not simulate fuel usage in-flight - so runway required for landing is the same as takeoff. I'm going to change that at some point)
Also watch the departure/arrival times. Anything between 1am to 5am will cause a drop in demand.
AEP vs EZE shouldn't have any effect, if anything AEP gives slightly more demand because it has higher annual PAX.
Also watch the departure/arrival times. Anything between 1am to 5am will cause a drop in demand.
AEP vs EZE shouldn't have any effect, if anything AEP gives slightly more demand because it has higher annual PAX.
I am the developer of Airline Enterprise
