— Welcome to Airline Enterprise —

Currently simulating 316 airlines

Airline Enterprise is a real time, web based airline management game that puts you in control of your own virtual airline. As CEO, you have a lot of decisions to make. Do you purchase aircraft, or lease them? Which cities do you want to serve, and what routes should you fly? All of these decisions will come together to create your own unique airline that competes in real time with other players from around the world.

We are currently in the public beta phase of testing. You may register an account and play the game, but just keep in mind you may run into bugs or issues along the way. The goal of public beta is to address as many of these issues as we can before officially launching the game.

Airline Enterprise is and always will be completely free to play. There are no hidden fees, advertisements or in-game purchases. Before you play, check out the Getting Started guide as well as the complete Game Guide. You may also want to browse or join our Forums for more information about the game, and to chat with fellow players and game developers.

Forgot your password? Reset it here
Game News & Updates

December 16, 2023 - Server Status Update

We recently had unexpected server downtime, however the game should be back up and running smoothly. The financial transactions are currently backed up, and will need about 6 hours to catch up and process everything that has been on pause for the last few days. Your ledgers should eventually update. We have identified the cause of the downtime and implemented a system change to prevent similar downtime from occurring in the future.

February 20, 2022 - Update | Version 1.2.6

A few updates today:

1. Auto-generated used aircraft auctions now have a random end time.
2. Fixed an error in average price calculations on the route research page where the average price would display as only the bag fees, in cases where flights with 0 passengers had been operated.
3. Fixed a related error in the demand formula where bag fees were not included when calculating the average ticket price.
4. Fixed an error in the airline awareness calculations which would result in an inflated awareness early on, causing a subsequent drop in awareness as the airline aged and hit certain milestones. Airline awareness growth should now be more linear (Expect a one-time "reset" of airline awareness on Feb 21 to correct the values).
5. DST database updated to correct the time in countries in the southern hemisphere.

August 30, 2021 - Version 1.2 | Game Reset

A full game reset has occured. Full changelog below:

1. Fixed countries with special characters in their names not selectable as HQ when starting a new airline.
2. Fixed incorrect delivery dates when leasing more than 5 aircraft at once on your first order.
3. Corrected Embraer ERJ model naming scheme, which resulted in broken image links.
4. Removed the 10% demand bonus for routes where an airline is the sole operator.
5. Removed Mitsubishi SpaceJet from the game.
6. Updated used market spawn probability for all aircraft based on real world data.
7. Changed spawn rules for used aircraft as follows:

a. Game will not spawn used aircraft introduced less than 1 year ago (previously was 10 years).
b. Spawn probability for aircraft introduced within the last 5 years will be 1/10th that of all other aircraft.

8. A320ceo, A330ceo, and 737NG aircraft are no longer orderable (production has ended).
9. New airlines now start at a B- credit rating instead of being forced to CCC+.
10. Lease limit for B- credit rating increased from $5.5M to $6M.
11. Income tax rate reduced from 20% to 15%.
12. Implemented a tiered revenue tax:

13. Berlin TXL and SXF airports have been removed and replaced with BER. Passenger and cargo statistics from TXL and SXF have been combined and merged into BER.

August 29, 2021 - Hardware Failure

Yesterday we suffered a hardware failure on one of our servers. Unfortunately this resulted in corrupted backups and the last several months of data was lost. At this time, the game has been restored to functionality and rolled back to 1am on May 10.

Given the situation, we feel it is best to perform a full game reset. This will be done sometime this weekend (August 28/29). Once we have a more exact timeline concerning the reset, we will announce it.

Important information:
Anyone who made an account after May 10 will have to register again. Please use the exact same username as the first time or else you may run into problems.

If you had a forum account it will automatically merge as long as you sign up using the same email, otherwise we will have to manually merge the accounts.

If you had an issue tracker account, same as above but it might still require manual merging.

If you run into any issues logging in to your game, forum, or issue tracker accounts please let us know. You can post a message in the #support channel on our discord, on our forums, or email [email protected]

The game has been opened back up, so feel free to play the game/sandbox/experiment as you wish, keeping in mind all progress will be reset back to zero this weekend.

March 7, 2021 - Update 1.1.18

A few updates have been applied today:

1. Length of time required for A checks has been reduced.
2. Planes will now appear on the used market at random times throughout the day rather than every 2 hours on the hour.
3. A bugfix has been applied to address incorrect awareness calculations relating to marketing spend and sum of destination passengers.
4. You can now view the cost and duration of the maintenance checks for aircraft listed on the used market.

February 27, 2021 - Update 1.1.16

Today we have updated all of the aircraft statistics in accordance with the announcement made on February 6. You can access a range restriction worksheet on our forums and in the pinned messages on our Discord server.

1. Aircraft statistics have been updated across the board.
2. Backend maintenance performed on our database server.
3. Additional spend options added for airline marketing, to allow growth up to 100% reputation.

February 6, 2021 - Discussion - Updated Aircraft Statistics

Recently it had come to our attention that many of the aircraft statistics were incorrect. We have now completed the update of the aircraft statistics, however a lot of the changes would significantly impact existing fleets.

We essentially have three options:

1. Add all the new stats now (this could cause major changes that could affect your operations dramatically. We would make the changes in 1-2 weeks time)
2. Add all the new stats at the next major reset
3. Selectively add new stats where it is better than now and leave ones that aren’t better or are worse out until next reset.

Let us know which option you would prefer. We have a discussion created on our forums or you can join us in the discord server.

February 5, 2021 - Scheduled Maintenance February 6 2021

There will be scheduled maintenance on Feb 6, 2021 at 06:00 UTC. We will be performing database improvements and general updates. The game and forums will be unavailable during this time. However, the issue tracker and chat will remain unaffected.

Check our forum post for more details.

February 1, 2021 - Patch 1.1.13

Further bugfixes have been made in relation to the fuel calculation formula. Some aircraft statistics have also been updated, and the IL-96-300 has been added to the game.

1. A320-200 statistics corrected: MP Range: 1,870 mi, Runway Requirement: 6,000 ft, MTOW: 162,040 lbs
2. Fuel weight corrected from 6.84 lbs/gal to 6.7 lbs/gal
3. Correction made to the fuel weight calculation formula
4. Flight crew on the IL-86, IL-96-400, Tu-154, Tu-204 (all variants) corrected to 3 members and IL-62M corrected to 5 members
5. New aircraft added: Ilyushin IL-96-300
6. Confirmation pop-up added when applying a cabin configuration to all aircraft

January 30, 2021 - Patch 1.1.12

Bugfix has been applied to the weight calculation formula that would allow aircraft to take off at a weight greater than their MTOW. Routes were re-calculated in the background and you may notice restricted loadfactors on flights that were previously unrestricted.