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  Finnair Press release
Posted by: Carde - 04-22-2018, 12:55 PM - Forum: Roleplay - No Replies

Helsinki
22 April 2018

Subject: Sale of state owned shares in Finnair to Shaylin Industries.

Finnair has long been a healthy and respected brand in the Aviation Industry with one of the best safety ratings globally. However in recent years increasing competition has had an impact on it's operations. While still profitable and healthy it was believed that more could be done specially with a growing and growing market between Europe and Asia which is largely in hand of the middle Eastern Airline like Ethiad and Emirates. However to take on this competition a large amount of capital would be needed which was not available to Finnair. Shaylin Industries a Swiss Investment company has approached Finnair and the Finnish government as it's main share holder along with all other parties with a offer to buy Finnair alongside with a clearly defined business plan. After several months of negotiations the deal was agreed and as off today the final shares have been transferred and Finnair has officially been withdrawn from the public market.

A key part of the deal being made was that Shaylin Industries agreed not to cut jobs or salaries and will inject a healthy sum of capital which allows for a full overhaul and streamlining of the Finnair fleet. This investment and streamlining will allow Finnair to better compete on a crowded market both on the long intercontinental flights as well as inter European flights. Of course a Swiss company would not be allowed to own the majority share in Finnair and for that reason Shaylin Industries has decided to move it's full operations to Helsinki leaving only a small financial part behind in Switzerland.

Overall the Finnish government believes that with the construction made in the deal Finnair is going to be looking at a prosperous future. So while sad that a long time of direct governmental control is gone it is believed that the final results will be much better for both Finnair as for Finland itself.

Jane Vyre owner and CEO of Shaylin Industries commented on the transaction as follows: "The Finnair deal was a tricky one to get right, but we believe it has a great growth potential and long therm profitability which is exactly the type of business I look at investing in. Over the last 50 years under my Dad and under myself we have become known as people say ethical investment bankers. We do not buy struggling businesses for cheap to spin things out and drain them dry. We believe in a long therm vision for everything we do. With hundreds of companies under our control I think we can safely say that Finnair is in good hands. Now we are looking at installing new leadership of course that is part of what we do, but we are certain that transition will be smooth."

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  Ferrying aircraft
Posted by: Jamesthomeson - 04-22-2018, 04:46 AM - Forum: Game Discussions - Replies (2)

I think that there should be an option to operate a non-revenue flight from one airport to the next. This would make getting used aircraft to your hubs alot easier, and it would make more sense when relocating aircraft to and from really close airports, ie: getting an aircraft from AEP to EZE which are both in Buenos Aires.

The differences between a ferry flight and a regular quick flight could be the advantage of not having a turn time, but in return it would still have expenses and not make any profit.

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  ERROR mode and routes that won't schedule
Posted by: Unknown98 - 04-20-2018, 11:21 PM - Forum: Game Updates - Replies (6)

I have made a number of fixes to the code that should resolve the ERROR mode issues as well as the route de-sync issues. I have also cleared all of these errors from the game, so at this time there should not be any aircraft in ERROR mode or routes that are de-synced. 


Please let me know if you notice any ERROR modes from now on, or if you have a route that you think is de-synced. You can reply to this thread with as much info as possible, for example:

Route (ORIGIN - DESTINATION)
Aircraft ID
Route ID
Timestamp of when error occured

Thanks! -Unk

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  Quick Flights Bugged
Posted by: Unknown98 - 04-19-2018, 04:44 PM - Forum: Game Updates - Replies (1)

i think all quick flights are temporarily bugged. Launching a QF at this time will always result in an ERROR mode. 

Good news is I think I know the cause of the error mode bug. Bad news is quick flights won’t work until I get home and fix it tonight.

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  Aircraft location not showing. It only says ERROR.
Posted by: Jamesthomeson - 04-17-2018, 10:05 PM - Forum: Support - Replies (3)

https://www.airlineenterprise.com/airlin...&model=all

The last flight completed was PIT to EWR so the aircraft should be at EWR right?


Airline name is Ventura Jet

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  Maintenance costs
Posted by: Yupiter - 04-17-2018, 05:01 PM - Forum: Game Discussions - Replies (2)

Hi, where in the game can I check the maintenance costs before buying the plane?

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  Route Scheduling now happens every 5 minutes
Posted by: Unknown98 - 04-12-2018, 10:02 PM - Forum: Game Updates - No Replies

The route scheduling script has been updated now to run every 5 minutes rather than every 10 minutes. This will schedule routes more often, in smaller batches. 

I don't think this will have any adverse effect on the game or the server, but if it does I can always change it back. 

I'm also looking at other ways to speed up the script and make it more efficient but that's all in the back-end, nothing that would affect gameplay. 

So how does this affect routes?
- Routes are still scheduled instantly if you flip the activation switch, that has not changed
- If you have two routes assigned to the same aircraft, that fly on the same day:
==> Previously you had to leave a 10 minute mark between the two routes. 
==> Now you have to leave a 5 minute mark between the two routes.

The script runs on the 5 minute mark, so 00:00, 00:05, 00:10, and so on for the entire day. 

If the first route is "ready at" 13:02 for instance, the second route needs to depart at 13:05 or later. Previously that would have been 13:10. 

This ONLY affects time between two separate routes, not time between flights that are all included in one route. I've seen some confusion on that in the past.

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  Inactivity
Posted by: Unknown98 - 04-12-2018, 09:29 PM - Forum: Game Updates - Replies (2)

From now on, if a user is inactive for 30 days, all their routes will be deactivated.

This will stop inactive airlines from affecting the operations of active airlines, as well as help speed up the route scheduling script.

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  Airline Logo/Livery upload
Posted by: Unknown98 - 04-11-2018, 06:40 PM - Forum: Game Updates - Replies (3)

One the airline overview page, you will now see two buttons - one for uploading a logo, and another for uploading a livery.

Logos cannot exceed 300px by 150px
Liveries cannot exceed 600px by 150px

Images must be in .PNG format.

To change the logo or livery image just click on it and upload a new one.

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  Images
Posted by: Zortan - 04-08-2018, 08:04 PM - Forum: Support - Replies (5)

Hey,

This is probably a dumb question, but how do I attach an image to my signature? In a post, I see the attach button, but not for signatures.

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